GamesThis page is a collection of most of the games I created through my educational journey of programming. All of the games with the exception of Dark Realm were created while I was in middle school or elementary school. Please do not judge or make fun of me based on my games. What happens when the universe's most powerful wizard's evil brother decides to take over the universe? The good wizard summons upon a hero to save the universe from turning into the evil wizard's master plan of a Dark Realm. Empowered by forceful neoclassical music, gothic voice-overs, and arcade shooter dialogue, Dark Realm takes end users on an epic adventure of hack-and-slash game play. Created with the core code of Todd's RPG Engine 2, The Witch's Death boasts a combo of very cool features. Some of those features include: Online Play, Toolset, Scripting Language, and an action packed single player campaign. This is a must get for anyone into RPGs. Todd's RPG Engine is an RPG game engine that includes the tools to create your own RPG. Many unique RPGs have been created for it by many people. Death World Arena is an arena fighting module I created for Neverwinter Nights with some cool scripting features like cinematics. Death World is an action module I created for Neverwinter Nights. This is the first module I ever made, but it does have some interesting places to visit, and some good battles. One of my classic DOS RPGs. This is the game that started it all. Although it's extremely short, it was one of my first games I ever made. Ice Storm Dale was made after Fagoie's Gate. It improves a lot on the game interface and rule-set. D&D Character Generator is a basic character generator for D&D 3rd Edition. It is accepting of most character types and even includes printer support so you can print out your character sheets. School Yard Fun is another classic game I made way back in Middle School. This is somewhat of a cult classic among several people. I made it in 20 minutes because I was bored. I thought it was the worst possible game ever, but instead it was a "smash" hit. I still think it sucks. Oh, by the way. This game is hosted on over five sites as of now. People just can't come up with their own stuff now days. New version with BAHS as a theme coming soon... This is a very long six module campaign I made for Neverwinter Nights. It was originally made with v1.22 so it doesn't have much of the "new" scripting features. This game is stupid. I made it to build up my graphic coding skills in QBasic, and what do I get... Another cult classic game. This was supposed to be funny, but how funny can you get when your in the 5th grade. RuneScope is a parody of RuneScape that I made to try to show the inner stupidity of the RuneScape game. The following games are games that I have lost in a piles of disks and files. Hopefully I will add them soon. Todd's RPG Engine 2 is an RPG game engine that has many advanced features. It improves on many of the "out-dated" techniques and features from Todd's RPG Engine 1. Some of the features included are: Online Play, Toolset, and a Scripting Language. Although you can't download Todd's RPG Engine 2, you can have it licensed out (for free) with your own RPG included. An example of that is The Witch's Death. This is the second game I ever made. Very cool. You can buy stuff, sell stuff, buy stock, sell stock, rip the bank off, and so much more. Many funny "glitches". But hey, for only knowing five commands in QBasic and being in the third grade, this is good. This is a retarted game I made to learn how to use Visual C++. This is a Tony Hawk parody I made which is based off a character I made when I was in elementary school called Toader. This is a D&D game I made for the T-83+. A must have if your bored in class and want a fantasy action game. This is a very long, boring, action RPG I made for Ti-83+. Tons of great fun hacking away at monsters in math class. Pipe the Snake is a "Snake" type game I made for the Ti-83+. It runs perfectly until the 2-dimensional array in the game becomes too long for the 83+'s chip. Death World Online is a persistant online browser-based RPG. Loosely based off the Death World RPG for Todd's RPG Engine (1). It is constantly changing and expanding to meet the world's/player's demands. The interface is text-based with 3D animated creatures, and maps. All the coding for the game is done, I just have to finish designing the rest of the world. D&D Planner is a campaign organizer that allows you to create your own D&D campaign. It has many helpful features that allow you to customize and organize your campaign. Yet another cult classic. I made this "tomagachy" sim just to be funny. I thought it was nothing special, but looking back at the number of people that play it, still play, and post it in their AIM profiles... It rocks. I guess. This is an improved version of Racer X that has a custom car feature and the game itself runs smoother. This is a Fall-Down type racing game for the Ti-83+ |